Mta Roleplay Scripts
Since vG-Roleplay scriptings got leaked, MTA roleplay lost one of the best gamemodes ever. Everyone got acess to this unique scripts and began to throw out roleplay servers, making the original server dying, after years of existence. I thing this is a huge LACK OF RESPECT from everyone who doesn't seem to understand the word 'copy-righting'. If we'd type 'Roleplay' one year ago. We'd be able to see Valhalla Gaming Roleplay and some other RPG servers, legit servers.
Right now we get twenty different communities. I wouldn't even say communties since a community is made with supportful players and memberbase and also. Communities should last for at least some years. Not like we see today, 1 month of existence then they got bored of it and then close it. So to emerge Roleplay again, I request all the support from our community, Multi Theft Auto to speak higher and get all the servers who're using Valhalla Gaming scripts to be shutdown and the ones who would come up. Why's everyone soo f*cking power-hungry that can't think in emerging all thoose communities together? I know that wouldn't work, that's why shutting all thoose down would solve the problem and bring the old master roleplay community back.
If you don't understand why am I caring soo much about this, then don't try. But think in this phrase. 'Today me, tomorrow you'. The rule is fine, but the fact is, no one can protect their scripts. MTA has clearly not looked at this common issue very well. Most of the scripts that have been stolen are stolen with attacks and hacking through illegal measures. It's not something anyone can just 'protect' as you say.
Igo8 for mio moov gps. Even if they all were compiled, they'd still be able to get a copy of the files from the source with hacking. And yes, people do hack through layers of firewall in order to get codes.
Your compiling measures and encryption is only useful for client-side files. Valhalla Gaming code was stolen, or actually leaked, by a former MTA developer. So why should we trust MTA on all these things.
Nobody wanted the code to be stolen, but it still was even though the owners tried to go against it. It might be late now, yes, but you could just think about the whole idea instead of just telling us to keep them safe. Even your networking module can be found from some developer's computer for sure. Had to come straight with this because I'm annoyed.
The inline_smtp perl script was created to allow filtering of incoming mail on a separate server The inline_smtp perl script was created to allow filtering of incoming mail on a separate server that houses the mailspools without running a full blown MTA. While it's possible to configure another MTA, e. Fill in one or more of the fields above and click on 'Search' to browse Resources. Top Downloads.
Valhalla Gaming code was stolen, or actually leaked, by a former MTA developer. So why should we trust MTA on all these things. Nobody wanted the code to be stolen, but it still was even though the owners tried to go against it.
That's a very heavy accusation, I was wondering if you could back it up by proof. Mabako leaked the code - you can even go and ask himself about it. He also admitted it in one the files that he published with the gamemode. I have to promote this thread because to be honest, none of you would like your scripts either hacked or leaked. Agreed, I truly support this, not only leaked vG gamemodes but also uG. I'm not a gypsy but I predict that a wild Castilo will pop up posting a link about stolen resources accusations.
It's not about the stolen resources, its about the people abusing these to get their own wallets filled, something needs to be done before the last batch of MTA roleplayers go to SAMP. And that would be dissapointing as MTA clearly has more features for roleplay servers than SAMP.And don't give me that 'it's impossible to create your own RP gamemode' because that's utter bs. It would indeed be a great thing if all of these small roleplay communities merge together to form one. But the fact is, this is simply not going to happen, for various reasons: First off, they all love to have control over everything that happens in a server, better still they love having the 'power' to give themselves money and items ingame. Secondly, over time all of these roleplay communities have started a big rivalry against eachother, resulting in massive DDoS attacks towards rival roleplay communities, but also other servers ( such as CIT, SAES, SAUR ) to try to get some extra players to join their small server.